Icewarp
19/12/2005, 12:14
The Holiday Season is upon us and we will be not providing news posts
over the next two Thursdays.The news updates will return to the
community on January 5th, 2006.
Some of our developers have already left on vacations or are on their
way to spend time with friends and family.I'm sure some of us will be
still working on things but production has slowed down so that people
can enjoy their holiday season.
From our family to yours, we wish everyone a safe and enjoyable
holiday season and please look forward to our news in 2006!
The Team has been receiving requests that our fans want to see some
finished armored vehicles in our weekly news posts. This week we'll
begin with the German Marder 1A5 which is armed with 20mm Rheinmetall
MK20 Rh202 auto cannon,
Milan ATGM Launcher and a 7.62mm machine gun to take care of the
infantrymen that are trying to destroy it. "Nello" developed both the
model and skin for this vehicle.
http://www.pointofexistence.com/newsimages/news53/marder_tn.jpg (http://www.pointofexistence.com/newsimages/news53/marder.jpg)
Another vehicle that will be able to protect the ground troops is the
Sa-13 on the MT-LB chassis.The Sa-13 is a short range, low altitude
><!-- D(["mb","surface-to-air missile which will put a hurting to anything that it
locks onto! The SA-13 model was created by "KCT" and the skin was done
by "Spitfire".
http://www.pointofexistence<wbr />.com/newsimages/news53/sa13<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/sa13_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
For our in-game shots this week we have the AS "Val" silenced rifle
which the Ukraine will have the option to carry.
http://www.pointofexistence<wbr />.com/newsimages/news53/asval1<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval1<wbr />_tn.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval2<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval2<wbr />_tn.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval3<wbr />.jpg (http://www.bf2brasil.com/forum/)
",1] ); //--></script>surface-to-air missile which will put a hurting to anything that it
locks onto! The SA-13 model was created by "KCT" and the skin was done
by "Spitfire".
http://www.pointofexistence.com/newsimages/news53/sa13_tn.jpg (http://www.bf2brasil.com/forum/)
For our in-game shots this week we have the AS "Val" silenced rifle
which the Ukraine will have the option to carry.
http://www.pointofexistence.com/newsimages/news53/asval1_tn.jpg (http://www.pointofexistence.com/newsimages/news53/asval1.jpg)
http://www.pointofexistence.com/newsimages/news53/asval2_tn.jpg (http://www.pointofexistence.com/newsimages/news53/asval2.jpg)
><!-- D(["mb","http://www.pointofexistence<wbr />.com/newsimages/news53/asval3<wbr />_tn.jpg
http://www.pointofexistence<wbr />.com/newsimages/news53/asval4<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval4<wbr />_tn.jpg (http://www.bf2brasil.com/forum/)
The minor animation clipping issue on the rifle butt of the AS "Val"
will be fixed before it\'s released to the public. We decided that we
didn\'t want such a minor issue to prevent the weapon from being shown
this week.
The other weapon we are showing in-game is the Toz-194 12 Gauge Pump Shotgun.
http://www.pointofexistence<wbr />.com/newsimages/news53/toz1<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz1_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz2<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz2_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz3<wbr />.jpg (http://www.bf2brasil.com/forum/)
",1] ); //--></script>http://www.pointofexistence.com/newsimages/news53/asval3_tn.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence.com/newsimages/news53/asval4_tn.jpg (http://www.pointofexistence.com/newsimages/news53/asval4.jpg)
The minor animation clipping issue on the rifle butt of the AS "Val"
will be fixed before it's released to the public. We decided that we
didn't want such a minor issue to prevent the weapon from being shown
this week.
The other weapon we are showing in-game is the Toz-194 12 Gauge Pump Shotgun.
http://www.pointofexistence.com/newsimages/news53/toz1_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz1.jpg)
http://www.pointofexistence.com/newsimages/news53/toz2_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz2.jpg)
><!-- D(["mb","http://www.pointofexistence<wbr />.com/newsimages/news53/toz3_tn<wbr />.jpg
http://www.pointofexistence<wbr />.com/newsimages/news53/toz4<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz4_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
This week\'s POE:2 community of the week is Ausbattlefield.com (http://www.bf2brasil.com/forum/) which is
a Australian community.We thank "Melinda" for her continued support to
POE:2 and our Australian gamers for their suggestions and comments.
<wbr />http://ausbattlefield.com<wbr />/link2us.jpg[/url (http://www.bf2brasil.com/forum/)]
We are always looking for talent to fill the available slots on our
development team.
Currently we are in need of Animators, Coders, & Skinners to help
speed up our development so that our community can finally have
something to play.
Please submit an e-mail to poeoperations@gmail.com (http://www.bf2brasil.com/forum/) for consideration.
Stay tuned for our news posting to begin on January 5th, 2006 after we
have all recovered from the Christmas / New Year holidays.
The POE Team signing off
(till next year)?..
",0] ); //--></script>http://www.pointofexistence.com/newsimages/news53/toz3_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz3.jpg)
http://www.pointofexistence.com/newsimages/news53/toz4_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz4.jpg)
This week's POE:2 community of the week is Ausbattlefield.com (http://ausbattlefield.com/) which is
a Australian community.We thank "Melinda" for her continued support to
POE:2 and our Australian gamers for their suggestions and comments.
[URL="http://ausbattlefield.com"]http://ausbattlefield.com/link2us.jpg (http://%5BURL=%22http://ausbattlefield.com/%5D%5Bimg%5Dhttp://ausbattlefield.com/link2us.jpg%5B/img%5D%5B/url%22)
We are always looking for talent to fill the available slots on our
development team.
Currently we are in need of Animators, Coders, & Skinners to help
speed up our development so that our community can finally have
something to play.
Please submit an e-mail to poeoperations@gmail.com for consideration.
Stay tuned for our news posting to begin on January 5th, 2006 after we
have all recovered from the Christmas / New Year holidays.
The POE Team signing off
(till next year)?..
over the next two Thursdays.The news updates will return to the
community on January 5th, 2006.
Some of our developers have already left on vacations or are on their
way to spend time with friends and family.I'm sure some of us will be
still working on things but production has slowed down so that people
can enjoy their holiday season.
From our family to yours, we wish everyone a safe and enjoyable
holiday season and please look forward to our news in 2006!
The Team has been receiving requests that our fans want to see some
finished armored vehicles in our weekly news posts. This week we'll
begin with the German Marder 1A5 which is armed with 20mm Rheinmetall
MK20 Rh202 auto cannon,
Milan ATGM Launcher and a 7.62mm machine gun to take care of the
infantrymen that are trying to destroy it. "Nello" developed both the
model and skin for this vehicle.
http://www.pointofexistence.com/newsimages/news53/marder_tn.jpg (http://www.pointofexistence.com/newsimages/news53/marder.jpg)
Another vehicle that will be able to protect the ground troops is the
Sa-13 on the MT-LB chassis.The Sa-13 is a short range, low altitude
><!-- D(["mb","surface-to-air missile which will put a hurting to anything that it
locks onto! The SA-13 model was created by "KCT" and the skin was done
by "Spitfire".
http://www.pointofexistence<wbr />.com/newsimages/news53/sa13<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/sa13_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
For our in-game shots this week we have the AS "Val" silenced rifle
which the Ukraine will have the option to carry.
http://www.pointofexistence<wbr />.com/newsimages/news53/asval1<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval1<wbr />_tn.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval2<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval2<wbr />_tn.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval3<wbr />.jpg (http://www.bf2brasil.com/forum/)
",1] ); //--></script>surface-to-air missile which will put a hurting to anything that it
locks onto! The SA-13 model was created by "KCT" and the skin was done
by "Spitfire".
http://www.pointofexistence.com/newsimages/news53/sa13_tn.jpg (http://www.bf2brasil.com/forum/)
For our in-game shots this week we have the AS "Val" silenced rifle
which the Ukraine will have the option to carry.
http://www.pointofexistence.com/newsimages/news53/asval1_tn.jpg (http://www.pointofexistence.com/newsimages/news53/asval1.jpg)
http://www.pointofexistence.com/newsimages/news53/asval2_tn.jpg (http://www.pointofexistence.com/newsimages/news53/asval2.jpg)
><!-- D(["mb","http://www.pointofexistence<wbr />.com/newsimages/news53/asval3<wbr />_tn.jpg
http://www.pointofexistence<wbr />.com/newsimages/news53/asval4<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/asval4<wbr />_tn.jpg (http://www.bf2brasil.com/forum/)
The minor animation clipping issue on the rifle butt of the AS "Val"
will be fixed before it\'s released to the public. We decided that we
didn\'t want such a minor issue to prevent the weapon from being shown
this week.
The other weapon we are showing in-game is the Toz-194 12 Gauge Pump Shotgun.
http://www.pointofexistence<wbr />.com/newsimages/news53/toz1<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz1_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz2<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz2_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz3<wbr />.jpg (http://www.bf2brasil.com/forum/)
",1] ); //--></script>http://www.pointofexistence.com/newsimages/news53/asval3_tn.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence.com/newsimages/news53/asval4_tn.jpg (http://www.pointofexistence.com/newsimages/news53/asval4.jpg)
The minor animation clipping issue on the rifle butt of the AS "Val"
will be fixed before it's released to the public. We decided that we
didn't want such a minor issue to prevent the weapon from being shown
this week.
The other weapon we are showing in-game is the Toz-194 12 Gauge Pump Shotgun.
http://www.pointofexistence.com/newsimages/news53/toz1_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz1.jpg)
http://www.pointofexistence.com/newsimages/news53/toz2_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz2.jpg)
><!-- D(["mb","http://www.pointofexistence<wbr />.com/newsimages/news53/toz3_tn<wbr />.jpg
http://www.pointofexistence<wbr />.com/newsimages/news53/toz4<wbr />.jpg (http://www.bf2brasil.com/forum/)
http://www.pointofexistence<wbr />.com/newsimages/news53/toz4_tn<wbr />.jpg (http://www.bf2brasil.com/forum/)
This week\'s POE:2 community of the week is Ausbattlefield.com (http://www.bf2brasil.com/forum/) which is
a Australian community.We thank "Melinda" for her continued support to
POE:2 and our Australian gamers for their suggestions and comments.
<wbr />http://ausbattlefield.com<wbr />/link2us.jpg[/url (http://www.bf2brasil.com/forum/)]
We are always looking for talent to fill the available slots on our
development team.
Currently we are in need of Animators, Coders, & Skinners to help
speed up our development so that our community can finally have
something to play.
Please submit an e-mail to poeoperations@gmail.com (http://www.bf2brasil.com/forum/) for consideration.
Stay tuned for our news posting to begin on January 5th, 2006 after we
have all recovered from the Christmas / New Year holidays.
The POE Team signing off
(till next year)?..
",0] ); //--></script>http://www.pointofexistence.com/newsimages/news53/toz3_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz3.jpg)
http://www.pointofexistence.com/newsimages/news53/toz4_tn.jpg (http://www.pointofexistence.com/newsimages/news53/toz4.jpg)
This week's POE:2 community of the week is Ausbattlefield.com (http://ausbattlefield.com/) which is
a Australian community.We thank "Melinda" for her continued support to
POE:2 and our Australian gamers for their suggestions and comments.
[URL="http://ausbattlefield.com"]http://ausbattlefield.com/link2us.jpg (http://%5BURL=%22http://ausbattlefield.com/%5D%5Bimg%5Dhttp://ausbattlefield.com/link2us.jpg%5B/img%5D%5B/url%22)
We are always looking for talent to fill the available slots on our
development team.
Currently we are in need of Animators, Coders, & Skinners to help
speed up our development so that our community can finally have
something to play.
Please submit an e-mail to poeoperations@gmail.com for consideration.
Stay tuned for our news posting to begin on January 5th, 2006 after we
have all recovered from the Christmas / New Year holidays.
The POE Team signing off
(till next year)?..